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Sekka's Light [MP19-EN041] Prismatic Secret Rare 216 Set: Structure Deck: Machina Mayhem

Sekka's Light [MP19-EN041] Prismatic Secret Rare 216 Set: Structure Deck: Machina MayhemSet: 2019 Gold Sarcophagus Tin Mega Pack Card type: Normal Spell Rarity: Prismatic Secret Rare If you have no Spells Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per

SKU: 23657336876 · From metron-ms.com

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Description

Set: Structure Deck: Machina Mayhem Card type: Union Monster Rarity: Super Rare Attack: 1800 Defense: 0 When this card is Normal Summoned

Set: Secrets of Eternity Card type: Effect Monster Rarity: Rare Attack: 1000 Defense: 1900 If you control a monster that is not a "Burning Abyss" monster

Set: 2007 Collectors Tin Card type: Fusion/Effect Monster Rarity: Secret Rare Attack: 2500 Defense: 2000 "Elemental Hero Neos" + "Neo-Spacian Grand Mole" This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck

Set: Labyrinth of Nightmare Card type: Effect Monster Rarity: Common Attack: 2000 Defense: 1800 This card can only be Special Summoned by removing 2 LIGHT monsters in your Graveyard from play

Set: Speed Duel: Destiny Masters Card type: Effect Monster Rarity: Common Attack: 1200 Defense: 1500 If this card you control is sent to your GY: Add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand

Sekka's Light [MP19-EN041] Prismatic Secret Rare 216 Set: Structure Deck: Machina MayhemSet: 2019 Gold Sarcophagus Tin Mega Pack Card type: Normal Spell Rarity: Prismatic Secret Rare If you have no Spells Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per

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